
Gather | Scheduling platform
I designed a product concept for a common social problem: once friends move into full-time work and adult commitments, finding shared time to socialise meaningfully becomes unexpectedly difficult. In practice, many groups still coordinate manually in chat threads or use tools built for formal scheduling, neither of which fits casual, changing social plans particularly well.
This concept focused on helping users find overlapping free time quickly, adapt to last-minute changes, and share broad availability instead of full personal calendars. Informed by a mix of lived behavior, competitive review, and desk research this highlighted that friendship maintenance matters, social leisure planning is shaped by other people’s constraints, and that existing products often optimise either for formal scheduling or for high-transparency calendar sharing.
About
Organisation: Side Project
Role: Product Designer, created with ClaudeAI
Skills: User Research, Prototyping, UI Design, Concept Design, User Testing
Timeline: 2 weeks


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